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Nomads

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this is a little rebalance of all units from the Nomads faction it makes them like they should be more firepower and rockets and less armor Nomads
this is a little rebalance of all units from the Nomads faction it makes them like they should be more firepower and rockets and less armor

Timed Campaign Mission 1 Version 1.0

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Just download this file and install it the same way as Gregory1001's enhanced campaign ai mod! It should work fine - give it a try.Timed Campaign Mission 1 Version 1.0
Just download this file and install it the same way as Gregory1001's enhanced campaign ai mod! It should work fine - give it a try.

Ric'H'ard strategy addons compilation v6.0

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This version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtualy larger, and removes MTML homing capabilities. Mod is divided to six smaller individual mods which improves compatibility even more with other mods. This solution is also very flexible to user needs and wants, because every part can be individually turned off so and their various combinations bring various gameplay feeling with different impact of various levels. Fixing all known bugs and adding more adjacency bonuses and tweaks. Click for more info and download...Ric'H'ard strategy addons compilation v6.0
This version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtualy larger, and removes MTML homing capabilities. Mod is divided to six smaller individual mods which improves compatibility even more with other mods. This solution is also very flexible to user needs and wants, because every part can be individually turned off so and their various combinations bring various gameplay feeling with different impact of various levels. Fixing all known bugs and adding more adjacency bonuses and tweaks. Click for more info and download...

Advanced Shields

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Add: Experimental shields (and upgrade from Heavy/ED5 shields) Enable: Build ED5 on T3 and AEON can upgrade light shield on heavy.Advanced Shields
Add: Experimental shields (and upgrade from Heavy/ED5 shields) Enable: Build ED5 on T3 and AEON can upgrade light shield on heavy.

SCFA Enhanced Campaign AI - V4.0

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After nearly a year of waiting, a new version has arrived!SCFA Enhanced Campaign AI - V4.0
After nearly a year of waiting, a new version has arrived!

SCFA Enhanced Campaign AI - V4.0.1

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Quick correction to version 4.0! Looks like I should've spent a bit more time on 4.0 to make sure everything was okay :oSCFA Enhanced Campaign AI - V4.0.1
Quick correction to version 4.0! Looks like I should've spent a bit more time on 4.0 to make sure everything was okay :o

Timed Campaign Mod Version 2.0

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Hey, I know its been over a year, but I finally started playing supreme commander again and extended my mod. The mod is currently updated with version 4.0.1 of the Enhanced Campaign AI mod (which is awesome) and has the first two levels playable. Installation same as before. The second mission is really freaking hard on hard, but I did manage to beat it after a bunch of tries (as cybran fyi). Good luck, and I hope at least 5 people download this.Timed Campaign Mod Version 2.0
Hey, I know its been over a year, but I finally started playing supreme commander again and extended my mod. The mod is currently updated with version 4.0.1 of the Enhanced Campaign AI mod (which is awesome) and has the first two levels playable. Installation same as before. The second mission is really freaking hard on hard, but I did manage to beat it after a bunch of tries (as cybran fyi). Good luck, and I hope at least 5 people download this.

Sea Resources

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Sea Resources
This mod adds T2 and T3 mass fabricators and generators, which are buildable in deep sea. They require more mass but are less volatile than their land counterparts. Mod uses models of sea resources from X'trem Wars 1.00 mod. These were fixed, rebalanced and made into standalone mod.

Supreme Mech Commander Alpha1 v0.264

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Supreme Mech Commander Alpha1 v0.264
1st Public release of the Supreme Mech Commander mod. Fully tested on Steam version of Supreme Commander FA. Not yet compatible with FAF. Please use Blackops Global Icon Support Mod to allow unit icons to display.

BlackOpsIconSupport v5 (needed to see unit icons)

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BlackOpsIconSupport v5 (needed to see unit icons)
Widely used Black Ops Icon Support mod , needed to see ingame unit icons. Extract and place into Supreme Commander FA mod directory.

Supreme Mech Commander Alpha1 v0.302 [Full]

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Supreme Mech Commander Alpha1 v0.302 [Full]
2nd Public release of the Supreme Mech Commander mod. This release contains 4 new units (22 units in total), bug fixes, updated movement system.

Supreme Mech Commander Alpha1 v0.341[Full]

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Supreme Mech Commander Alpha1 v0.341[Full]
Welcome to Supreme Mech Commander Alpha1 v0.341! This release contains 4 new units as well, bringing the mod unit count up to 28. The patch adds more utility by providing buildable Dropships for Mechs and vehicles. It also adds much needed AA turrets to fend of the new Aero units. There are also some big changes to how the game is played. Fully tested on Steam version of Supreme Commander FA. Not yet compatible with FAF. Please use Blackops Global Icon Support Mod to allow unit icons to display.

Supreme Mech Commander Alpha 1 v0.373 [Full]

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Supreme Mech Commander Alpha 1 v0.373 [Full]
Greetings yet again Commander, Supreme Mech Commander v0.373 is live! This release add 7 new units, 4 Mechs and 3 buildings. This release added many iconic Mechs that we all love, all which are textured. It also is the beginning of the building replacement phase, adding buildings that will ultimately replace the stock Supreme Commander buildings.

Ric'H'ard strategy addons compilation v7.0.1

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Ric'H'ard strategy addons compilation v7.0.1
This version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtualy larger, and removes MTML homing capabilities. Mod is divided to six smaller individual mods which improves compatibility even more with other mods. This solution is also very flexible to user needs and wants, because every part can be individually turned off so and their various combinations bring various gameplay feeling with different impact of various levels.Click for more information..

AnimatorFX

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AnimatorFX
Mod is for Supreme Commander Forged Alliance (Steam version preferred) The firs version of my mod :D hope you like it. Also the installation is very easy. just extract the content of the zip file over the original game data (backup is always a +) And feedback is always appreciated.

Total Mayhem 1.21

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Total Mayhem 1.21
DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy! Total Mayhem mod for SupCom Forged Alliance by Burnie222 ____________________________________________________ ATTENTION: YOU NEED AN ICON SUPPORT MOD TO SEE THE UNIT ICONS ____________________________________________________ Installation: Before installing this version you must delete any previous installations of Total Mayhem Unzip in your C:\documents and settings\--your username--\My documents\My games\Gas powered games\supreme commander forged alliance\mods\ folder. SPECIAL THANKS TO: OrangeKnight and Brandon for the awesome models they donated to this mod! adamstrange for sharing his collection of custom sounds with me! Domino for helping me with scripts and coding! and everyone else!

Supreme Mech Commander Alpha 1 v0.5 [Full]

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Supreme Mech Commander Alpha 1 v0.5 [Full]
After a long wait time we finally got a new patch guys. We are bringing you 28 new units, bringing the total amount to 63. There are 6 new Mechs, 9 new vehicles, 4 new Aero, and 8 new structures, many of which change the gameplay dramatically. We also added new weapon systems, and updated pre existing weapons. We are also officially opening up the floor for model donations. Please contact Kamisama171 if you have any assets you would like to donate.

SCFA Enhanced Campaign AI - V5.0

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SCFA Enhanced Campaign AI - V5.0
New version now available! After a long time, I've regained interest in this little project. So all of you who have been waiting for an update, enjoy!

Supreme Mech Commander v0.501_Hotfix

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Supreme Mech Commander v0.501_Hotfix
Hot fix for Dropship build bug. Also added some bank factor to the Stingray.

Supreme Commander v1.1.3189 to v1.1.3280 Patch

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Supreme Commander v1.1.3189 to v1.1.3280 Patch
This is the all-inclusive release of latest official patch for Supreme Commander.
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